Category: Virtual reality

  • Are Metaversities Just Better Looking Versions of Second Life?

    Are Metaversities Just Better Looking Versions of Second Life?

    Whenever you write about anything about virtual reality and higher education, it’s essential to take a spin through memory lane. Primarily because while improvements have been made in both the software and hardware of VR, it still doesn’t feel like it’s quite there yet. Second Life as the Precursor Back in 2009, when I was…

  • The Use of Virtual Reality in Higher Education

    The Use of Virtual Reality in Higher Education

    Virtual reality is seeing a renewal. Revealed as a productive tool in the sphere of education, it is hypothesized that the reason it has not been used more widely up to now is mostly financial. For instance, one oculus module (full retail pricing) is sold for a minimum of USD 549. Virtual reality, which works…